This project is read-only.


NOTE: Currently you cannot use this library on Windows Phone 8 and Windows 8 (.Net for Windows Store) because System.Net.Sockets is removed but we are making a particular library for these operating systems soon.

This Library is a Cross Platform, UDP Broadcast solution for Peer to Peer network client detection. It is written in pure C# and is Mono and .Net compatible. It has been tested on Mac OS X, Windows, Linux, iOS, Android, Xbox and it is expected to be compatible with every other Mono compatible platform (Even in Unity3D games).The library is ready to use out of box and there is almost zero configurations needed for it to start working, regarding that, it is also flexible and configurable for your needs.

Please rate and review to give us a better view.

Last edited Nov 20, 2012 at 6:12 AM by pkdeveloper2012, version 9